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Building PREPAREDness with Collaborative Knowledge Platform, Gamification and Serious Game in Virtual Realitycore

B-prepared · Horizon Europe grant · 2023-10-01–2026-09-30

EC contribution

€4,998,765

Total cost

€5,566,925

Beneficiaries

15
About the data

Source: CORDIS (official EU open data), Horizon Europe. Framework HORIZON · call HORIZON-CL3-2022-DRS-01 · scheme HORIZON-IA · topic HORIZON-CL3-2022-DRS-01-01. CORDIS record →

Objective

Recent disaster events, like the 2021 flood in Germany showed clearly, that even the best alert systems and top first responder organisations can not prevent fatalities and serious damage on property without having prepared the citizens how to act and react during disaster situations and crises, understand alerts and follow instructions. B-Prepared offers a cost-effective solution for building a culture of disaster preparedness with a multi-actor approach in realistic historical scenarios. B-prepared builds on a freely accessible massive collaborative knowledge base and data hub, demonstrating its usefulness via three demonstrator applications: a cooperative multiplayer VR serious game, simulating real disaster scenarios for the safest near-real experience; an interactive gamified mobile app with age-appropriate content and enhanced accessibility to people with specific functional needs for the widest possible reach; and an LMS system to effectively and comparably measure preparedness levels achieved by VR and/or mobile users on a unified scale. Players can take different roles to solve puzzle tasks in an immersive experience. Teamplay, collaboration and communication are keys to survival, strengthening the culture of mutual assistance and cooperation in danger. Player behaviour and gameplay logged in a privacy-preserving way helps collect data on in-game behaviour which serves assessment of preparedness but will also be shared with other synergic research in the same field. A large-scale virtual reality hackathon series will demonstrate its features. The open beta will be publicly available as a giveaway, inviting stakeholders via direct outreach. After closing beta, the game will be available in a non-profit freemium model where in-game purchases are replaced by in-game donations for relief organizations, with a small percentage kept for maintenance and further development.

Beneficiaries (15)

OrganisationCountryRoleEC contributionSME
HUN-REN SZAMITASTECHNIKAI ES AUTOMATIZALASI KUTATOINTEZET HU coordinator €801,250
SZEKELY FAMILY & CO. NONPROFIT KORLATOLT FELELOSSEGU TARSASAG HU participant €747,983 Yes
HOGSKULEN PA VESTLANDET NO participant €589,187
EKON MODELING SOFWARE SYSTEMS LTD*EKON IL participant €534,625 Yes
EDUGAMITEC SARL LU participant €484,525 Yes
UNIVERSITAET DER BUNDESWEHR MUENCHEN DE participant €275,250
POMPIERS DE L'URGENCE INTERNATIONALE FR participant €275,000
UNIVERSITA DEGLI STUDI DI GENOVA IT participant €239,375
TECHNISCHE UNIVERSITAT BERLIN DE participant €235,250
LINKOPINGS UNIVERSITET SE participant €191,147
TFC RESEARCH AND INNOVATION LIMITED IE participant €176,050 Yes
YELLOWMAP AG DE participant €130,500 Yes
NEMZETSTRATEGIAI KUTATOINTEZET HU participant €127,500
GMINA USTKA PL participant €110,788
NATIONAL PATIENTS ORGANISATION BG participant €80,335

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